12/4/2023 0 Comments Blockbench armor![]() To create a ping: function pings.myPing (arg1, arg2) - code to run once the ping is called endĪnd to execute the ping, it's as shrimple as calling a lua function: pings. Pings are sent from the host player, and can be used to sync things like keypresses or action wheel actions Pings are Lua functions that are executed for everyone running your avatar's script " animationName" is, as the name says, the animation name " modelName" is the name of the model you are accessing the animation from " animations" is the global table which contains all animations Simply put this code in your script: :play() To hide other, or specific parts, you can check the in-game docs.To hide only armor: vanilla_model.ARMOR:setVisible( false).To hide only the player: vanilla_model.PLAYER:setVisible( false).To hide literally everything (player, armor, elytra, held items): vanilla_model.ALL:setVisible( false).This file can be completely empty, it just needs to be present for Figura to recognise it as an avatar ![]() You want to then edit the 'inflate' value under ., set it to 0.01 on all armor pieces.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |